Virginia Lawmaker Proposes Ban On Sweeps Casinos With HB161

Written By:   Author Thumbnail Jason Brow
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Jason Brow has over ten years covering music and pop culture. His work has been featured in esteemed publications like CREEM, Treble, New Noise, Us Weekly, and People. He previously worked as the music editor for Hollywo...
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Virginia’s HB161 would legalize iGaming for casinos while banning sweepstakes gaming, targeting dual-currency models with steep penalties.

Virginia is for lovers, but lawmakers are saying it may not be for sweepstakes casino players. 

Recently introduced by Marcus Simon, the delegate for Virginia’s 13th district, House Bill 161 is mainly focused on legalizing real-money online casinos, but it also seeks to prohibit sweepstakes gaming in the state.

“Offering or conducting a sweepstakes in which a person present in the Commonwealth may participate by paying or proffering something of value, including an entry fee for the opportunity to win or receive cash or a cash equivalent, shall constitute illegal internet gaming,” reads the bill, in part.

Anyone caught violating this new law would be subject to “a civil penalty of not more than $100,000 for the first offense and not more than $250,000 for the second and each subsequent offense. Each day that such violation continues shall be deemed a separate offense.”

Virginia takes aim at dual currency with HB161

HB161 is part of Virginia’s efforts to bring regulated iGaming to the state.

Within the text of HB161, Virginia defines sweepstakes as “a promotional, advertising, or marketing event, contest, or game, whether played online or in person, in which a prize or prize equivalent is awarded, either directly or indirectly through means such as a dual currency system of payment, as determined by the Board, that allows a participant to exchange the currency for a prize or prize equivalent.”

Many of these sweeps bills have targeted the use of dual currency. Virginia’s bill seems no different.

iGaming bill focuses on brick-and-mortar licenses

According to HB161, only Virginia’s licensed brick-and-mortar casino operators will be eligible for iGaming licenses, with each offering up to three iGaming platforms.

On top of that, each notice of intent requires a $2 million “platform fee,” which goes to the Internet Gaming Platform Fee Holding Fund (basically, paying $2M for every gaming skin; that fee is also halved to $1M per each renewal). 

These fees are for “funding start-up costs and other costs associated with the implementation and creation of a gaming commission or other such combined gaming agency. Expenditures and disbursements from the Fund shall be made by the State Treasurer on warrants issued by the Comptroller upon written request signed by the Director.”

Assuming all five casinos opt for three iGames, Virginia is looking at $32.5 million, and that’s before the proposed 15% tax on adjusted gross internet gaming revenue.

States continue to push forward with bills on sweepstakes

Though we’re less than two weeks into 2026, we’re seeing a continued attempted crackdown on sweepstakes casinos, with Virginia joining Mississippi, Florida, Maryland, Indiana, and Maine in introducing bans in their legislative sessions.

Ohio and Massachusetts are considering bills introduced in 2025; while Massachusetts’s HB4431 has a March 16 deadline, Ohio’s HB298 is currently in legislative limbo.

Illinois is also a market to watch. Tora Tora Casino notified its users in the state that it was shutting down in Illinois on Jan. 10. Evolution, the vendor behind many popular sweepstakes casino titles, seemingly pulled its games from the Illinois market, suggesting that action may be underway.

“The Illinois Gaming Board (IGB) works to maintain the integrity and safety of Illinois gambling,” a spokesperson for the board told Sweepsy. “Unlicensed sweepstakes operators and other forms of illegal gambling are not welcome in Illinois.”

About The Author
Jason Brow
Jason Brow
Jason Brow has over ten years covering music and pop culture. His work has been featured in esteemed publications like CREEM, Treble, New Noise, Us Weekly, and People. He previously worked as the music editor for Hollywood Life. He holds a Master’s Degree from Southern Connecticut State University.